Metalmorph - PP01-EN014 - Super Rare - Unlimited Edition
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Card Rules: Rulings powered by The Netrep API. If you equip a monster with 2 or more copies of 'Metalmorph', the effect of each copy of 'Metalmorph' is applied. For example, if you equip 2 'Metalmorph' onto a monster it will gain 600 ATK and DEF and when the equipped monster attacks your opponent's monster its ATK will be increased further by the effect of each 'Metalmorph'. If 'Reverse Trap' is activated, the increase of 300 ATK and DEF is changed into a decrease of 300 ATK and DEF. When your monster that is equipped with 'Metalmorph' attacks your opponent's monster, the additional gained ATK, that is based on the ATK of the monster being attacked, is NOT changed to a decrease. The additional ATK gained when your equipped monster attacks your opponent's monster is applied when you attack a face-up or face-down monster. This effect does not target. If you have a Warrior-Type monster equipped with 'Metalmorph' and it attacks your opponent's 'Kinetic Soldier', the effect of 'Kinetic Soldier' is resolved first. The monster equipped with 'Metalmorph' will gain ATK equal to half of 'Kinetic Soldier's' total ATK. If your monster that is equipped with 'Metalmorph' attacks your opponent's 'Injection Fairy Lily', if your opponent activates 'Injection Fairy Lily's' effect it will be resolved first, and then after 'Injection Fairy Lily's' ATK is increased by 3000 your monster will gain additional ATK equal to half of 'Injection Fairy Lily's' total ATK. If your monster that is equipped with 'Metalmorph' attacks your opponent's 'Elemental Hero Wildheart', your monster will still gain additional ATK because 'Metalmorph' does not affect the monster that is being attacked. When you monster that is equipped with 'Metalmorph' attacks your opponent's 'The Wicked Avatar', first you will apply the additional gained ATK based on the current ATK of 'The Wicked Avatar', and then if your equipped monster becomes the monster with the highest ATK on the field, the ATK of 'The Wicked Avatar' will be recalculated.o Example: Player A has 'Cannon Soldier' equipped with 'Metalmorph' (1400 + 300 = 1700 ATK). 'Cannon Soldier' is the monster with the highest ATK on the field, so 'The Wicked Avatar' has 1800 ATK (1700 + 100 = 1800 ATK). When 'Cannon Soldier' attacks 'The Wicked Avatar', the additional ATK is applied, giving 'Cannon Soldier' a total of 2600 ATK (1800/2 + 1700 = 2600). 'The Wicked Avatar's' ATK is then recalculated to 2700 (2600 + 100 = 2700) and damage is calculated. Player A's 'Cannon Soldier' is destroyed and Player A takes 100 points of Battle Damage. [Re: Amplifier] If you have 'Jinzo with Amplifier', your Trap Cards are not negated and their effects are applied, including 'Aqua Chorus', 'Royal Command', 'Royal Oppression', 'Coffin Seller', 'Forced Requisition', 'Mirror Wall', 'Gravity Bind', 'Rivalry of Warlords', 'Minor Goblin Official', 'Final Attack Orders', 'Pitch Black Power Stone', 'Bad Reaction to Simochi', 'Skull Invitation', 'Skull Lair', 'The Eye of Truth', 'Spirit Invitation', 'Respect Play', 'Ring of Destruction', 'Metalmorph', 'Torrential Tribute', 'Self-Destruct Button', 'Zero Gravity', and 'Big Burn'. [Re: Gearfried the Swordmaster] The effect of 'Gearfried the Swordmaster' will activate even if a Trap Card is equipped to him (such as 'Metalmorph' or 'Blast with Chain'). [Re: Red-Eyes Black Metal Dragon] If you have a 'Red-Eyes B. Dragon' equipped with 'Metalmorph' and your opponent activates 'Prohibition' and declares 'Red-Eyes Black Metal Dragon', you cannot Tribute the 'Red-Eyes B. Dragon' to Special Summon 'Red-Eyes Black Metal Dragon'. [Re: Reflect Bounder] Effects such as 'Metalmorph' and 'Injection Fairy Lily' happen after 'Reflect Bounder''s effect, because 'Reflect Bounder''s effect happens before damage calculation.
Set: Premium Pack 1
Card Number: PP01-EN014
Rarity: Super Rare
Card Text: After activation, equip this card to a face-up monster. The equipped monster gains 300 ATK and DEF. When the equipped monster attacks, it gains additional ATK, during damage calculation only, equal to half the ATK of the attack target.
Card Type: Continuous Trap